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Output Size The Output Size section is also fairly straightforward, containing the pixel dimensions of the rendered image. The default is the Custom size option, with the standard preset buttons to the right. The drop-down list offers many other preset sizes. The main difference between using the Custom output size and using these presets is that Custom has the option of setting a camera aperture width, but the aperture width of the presets is defined by the format type. Table 11.1 describes the use of the various aspect ratios, along with their aperture width.
Options The Options section of the Common Parameters rollout consists of eight check boxes that enable or disable certain options during rendering. Video Color Check replaces any non-NTSC colors with black in the rendering. Force 2-Sided renders both sides of surfaces, whether or not you have assigned a 2-Sided or Double Sided material. Atmospherics, Effects, and Displacement simply turns on or off the rendering for the atmospherics, Render Effects, or displacement maps you have added to the scene. Super Black is used for compositing to render the background as a pure black and the darkest areas of the foreground a less pure black. Render Hidden renders hidden objects. Render to Fields renders to the two separate fields per frame needed for video. Render Output The Render Output section is where you choose the type of file output, the name, and the destination of your file. The files button brings up the dialog box illustrated in Figure 11.11. The Save as Type drop-down list in the dialog box gives you the file output options detailed in Table 11.2. You can use all of these file types with animations, but with a still-image file type, you will be outputting a series of stills rather than one movie file. The series will be sequentially numbered (starting with filename0000) for easy transfer into an editing or compositing program or MAXs Video Post.
When choosing a file format, you will need to consider whether you need an alpha channel. Alpha channels store the transparency information of the pixels for use in compositing. File formats with a fourth 8-bit channel (called 32-bit) give you the ability to store an alpha channel. Some formats allow 16 bits per channel, and some allow you to store an alpha channel with less than 24 bits of color information, so your file format may actually be more or less than 32-bit with its alpha channel.
If you need to use Z-buffer information to take into Discreet effect* for 3D compositing, for example, you will need to use a format like RLA. RLA files will store extra 8-bit grayscale channels of information, including 3D information like Z depth. This allows for advanced compositing. Remember that the rendering still creates two-dimensional arrays of pixels. An RLA file with a Z depth channel simply has an additional 8 bits of information that describe each pixel in terms of its distance from the camera. RLA channels are also supported by Adobe AfterEffects 4.1. RPF files are currently recognized only by MAXs Video Post. The next version of effect* will likely support them.
After choosing your file type, choosing the save location, and typing in your file name, you can click the Save button to return to the Render dialog box with your file output set.
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